Continent of Tellos

Tellos along with the smaller continents Azbanadar and Orden, as well as The Floating Isles, conform the known world.

The continent is 100 km thick at the thickest part, around 6500 km north-south at the longest and around 5600 km east-west at the longest. and remains suspended due to its internal Tectonic Darkstone Mantel. Tellos being mirrored below and above itself, means it casts a permanent shadow on its southern end, known as the Shadowlands. this eternal shadow is the reason why so little grows there and therefore is uninhabited.

Tellos is home to thirteen nations, Hamahra, Frey, Daymony, Delavie, Mayn, Jentry, Zantium, Toulsen, Endra, Tuerase, Lee'on'ta, Lourane, and the National States of Ma'queh, Azbanadar and Orden are the only nations that are not part of the continent, while the Floating Isles remain a lawless zone, full of pirate heavens and where only three independent cities stand: Deadend, Freelife, and Raidaway.

Falling from the continent is a common occurrence. Mostly by accident. though people being pushed are known to happen. Several procedures are in place to prevent or save people from falls. every edgeside structure or village has large safety nets constructed several meters below to catch those that fall.